
Atlantis — Upper and Lower is the submerged realm of the Cakravartin in the shared cosmos, divided into two levels: Upper Atlantis, his seat, and Lower Atlantis, its wider inhabited territory. It did not sink as a punishment; it chose to remain below.
| Type | Place |
| World | Antiterra (A.D.A. axis) |
| Ruler | the Cakravartin |
| Spanish entry | Atlántida — Alta y Baja |
Description
- Upper Atlantis is the seat of the Cakravartin, who regulates the Game of Shadows from his central throne. It is a city of luminous towers, astral observatories and co-government tables with embassies of the outer planes. The Cakravartin governs not by decree but by administering the Game, organizing the zodiacal platforms that have structured the A.D.A. axis since 1784.
- Lower Atlantis is the flooded land around the central seat, home to marine and semi-marine races not all named. Blue Mercanos reach its ports; fish-men of the deep coasts live in lesser cities in the nearby trenches. It sustains Upper Atlantis as a suburb sustains a capital.
Old descriptions waver between a disc-shaped city and a submerged continent; the archive accepts both, since the realm has an upper layer over a lower one. The name recalls the Atlantis of Plato’s Critias and Timaeus, but this Atlantis is a separate, inhabited place with its own geography: there was no divine punishment, only a decision to stay.
Access
Atlantis cannot be reached by open sea without permission. Its gates are:
- Ocean tunnels from the Atlantic coasts and, to a lesser extent, from the Caribbean and the Antigua islands. Merchant fleets do not mark them on their charts.
- Zodiacal platforms, especially the Platform of Pisces (twelfth house, “waters of the beginning and the end”). Whoever can operate it descends without tunnels.
- Akashic portals: figures such as the Gardener guard the center of the labyrinth of Ur-Draxa. Access is by meditation rather than travel.
History
The Deep Ones reached Atlantis in their Atlantean arc as guests of the Cakravartin. He recognized in them earlier incarnations that had descended in other eras, when he was still king and not substitute. Atlantean hospitality is paid in story: whoever eats at the Cakravartin’s table must tell in full the story that brought them there, even if it hurts.
The Gardener gave the Deep Ones visions: akashic memory of when the Cakravartin was king beneath the waters, a city teeming with dragons over the Sea of Guilt.
The Great Khan is listed as sovereign by concession in the following cycle.