King Weskenim, the Grand King, is sovereign of the goblins of the Ardis Vala Mega-Dungeon, ruling from the Goblin Warrens beneath the Forum of Set; ally of Kerbog Khan, sworn enemy of the Halflings of Plumthorn.

TypeCharacter (goblin king)
PeopleKing Weskenim’s Goblins
Spanish entryRey Weskenim

Domain

The Warrens hold tunnels, living chambers, goblin markets and workshops for acid and crude weapons. Footholds:

  • Halls of Thoth — the conflict front with the Plumthorn halflings.
  • Obsidian Gates (upper Midnight Road) — run by his sub-chief Killik, “big boss of the wet caves”.

Aims

  1. Exterminate the Plumthorn halflings, territorial newcomers.
  2. Keep the alliance with Kerbog Khan: automatons in exchange for labor and acid.
  3. Grow in numbers; goblins breed fast.
  4. Survive the Defeat of the Varumani, his neighbors before the Hiatus.
  5. Resist Pope Alejandro Sixto if the papacy tries to centralize.

Enemies

The Plumthorn halflings; the Beastmen, tense neighbors in the Halls of Thoth; the deposed Varumani, historic neighbors (now neutral or gone?).

Powers and forces

A seasoned warrior and born warlord; his goblins fight bolder under his eye and hold formation. He may cast spells as a shaman or cleric; he has a crown, a throne room and enchanted or superior weapons. Under him serve sub-chiefs of hobgoblin size, the rank and file, emissaries to other factions, and possibly shamans.

After the Hiatus

With the Varumani defeated and the entry into Ravenloft:

  • the goblins can expand toward the Troll Elevators and the Court of the Thegn;
  • Weskenim may become the dungeon’s second authority after the pope, as vassal of the new order or as rebel leader of the non-papal peoples;
  • Kerbog Khan remains his trade and military ally.