
Auro (Invisible Cities) covers Auro’s passage through the Invisible Cities, before he becomes a Horseman.
Plate
The plate shows Auro crouching inside a nomad tent, one hand on an open chest from which a golden mask emerges, with the map of the Invisible Cities unrolled under his knees. In the background riders stand in formation with banners; between the chest and the camp lies only the cloth of the tent entrance. It is the eve of something: not his exact death, but the decision that sets everything else in motion.
Consolidated material
The narrative material is kept in the main entry: the wiping out of his party, the alliance with Coyote, his rise to the role of Horseman of War and the assault on Mount Analogue.